Comics You Should Be Reading: Green Wake

Whether you're looking for a comic with psychological or supernatural themes, or just feel like something other than a superhero book, you should be reading Green Wake. Kurtis Wiebe and Riley Rossmo's title has grown to be one of my favorite titles on the market. Here's why.

Review: Wolverine and the X-Men #1

He's the best at what he does. And what he does...is run the Jean Grey Academy? Professor Wolverine is kind of a catchy name, but I at least hope that his professoring isn't very nice. Check out our take on the latest adventures of Sniktbub and his crazy crew of X-Men here. Bub.

10 Comics That Would Make Great Cartoons

Comics and cartoons go together like a Batman and his current Robin. Cartoons adapted from comic books have a long history of being great, and we here at the 52 Review welcome more of them. Here are 10 comic books we think deserve their own animated series.

Review: Spaceman #1

Brian Azzarello and Eduardo Risso team up again for the 9 issue Vertigo miniseries Spaceman. 100 Bullets is a tough act to follow. Does Spaceman measure up? Find out what we thought of the first issue here, or take advantage of the $1 pricetag and try it for yourself.

Review: The Flash #2

The first issue of The Flash blew us away. Does the second one measure up to the early promise of the series? Or is Barry Allen already starting to slow down? Find out what we thought of Francis Manapul and Brian Buccellato's second issue here.

Showing posts with label Neil Gaiman. Show all posts
Showing posts with label Neil Gaiman. Show all posts

Saturday, November 19, 2011

The Sandman: The Dream Hunters


It went like this: Neil Gaiman was hired to work on the localisation of Studio Ghibli’s Princess Mononoke, and through that process he met artist Yoshitaka Amano.  They made plans.  Somewhere in the heavens the stars aligned, and in my world a little piece of heaven fell to earth.

The Dream Hunters is a stand-alone story within the extended Sandman universe so it doesn’t require any special knowledge of what came before; and despite what Gaiman playfully claimed, it’s an original idea not based on any pre-existing Japanese myth.  A fox and a raccoon make a bet with each other, whichever of them is able to drive a humble Buddhist Monk from his home should claim it as their own, for a home like his is much better than a draughty old hole in the ground.  The two conspirators summon up pretend demons and other forms of trickery to scare the Monk away.  The Monk’s intelligence is tested and his worth displayed as he confronts each in turn.  It would be a short book if the animals succeeded so readily so it makes sense that things go wrong.

It’s a love story of sorts between two of the three main characters.  It introduces an antagonist, a selfish and wicked onmyoji (a kind of magician), with an agenda that complicates things further.  His story is played out parallel to the Monk's, and can be seen as almost a mirror image.

It wouldn’t be a Sandman story without the Lord of All Dreaming making an appearance, and when he finally does make his entrance he remains his usual seemingly impassive self.  There are a few familiar faces along the way for the fans, none of which are named so as not to overcomplicate the simplicity of this story but if you’ve walked these paths before you’ll be able to put the names to them yourself.

As it unfolds the story takes on a life of its own.  It feels as if Gaiman is simply the chronicler, as the narrative flows like something organic.
The love story of the primary narrative is the main focus but similarly embedded in the subtext is a loving homage to the power of myth and the enduring beauty of storytelling.  That same beauty is reflected in the brush and pencil strokes of Final Fantasy artist Yoshitaka Amano.  The Japanese artist doesn’t do comic books in the traditional sense, so instead he gives us a great number of fully painted full page illustrations that sit alongside Gaiman’s prose.  His paintings are almost translucent at times, with grace and confidence in every stroke.


I’ve met people that dislike Amano's style because beneath those graceful lines he leaves sketchy guide lines and his mistakes are clear to see but I find that honesty appealing.  Some of the paintings are evocative of Gustav Klimt with wonderful use of gold and cluttered perspectives that make you work hard to find the focal point.  Basically, the illustrations will be a love it or hate thing, and may well be the deciding factor in whether or not you choose to purchase.


The story is filled with a great many Shakespearean influences (much of Gaiman's output is) but don't expect that kind of complex narrative.  The language used is simplistic, like a child's fairytale, but is chock full of emotion.  I would love to hear it read aloud, around a camp-fire in a clearing in wood, I think that would be a perfect location to compliment it.

Characterisation is mostly handled through actions and reactions, leaving the reader free to project their own thoughts onto the players, this helps the story seem more personal than it otherwise could've been.
By the end you should come to understand the reason for everyone's actions with perhaps one exception, something remains unanswered and I am unsure if we are to give it meaning or if the absence of clarification in that is the true meaning.  There is a line uttered by Morpheus that makes me feel it is the latter.  I mention it only because I know other people have found it irritating; I found it very exciting.


Gaiman managed to make Dream Hunters both accessible to new readers and pleasing to existing fans, so if you're a Sandman fan it will sit beautifully alongside your other books, conversely if you've ever been tempted but equally hesitant to delve into Sandman because of its density and length then this is a perfect opportunity to do so.  It's easily read in one sitting and for me will be read time and again.

By Dr Faustus with No comments

Sunday, November 06, 2011

Murder Mysteries


Neil Gaiman’s short story / radio play Murder Mysteries got the comic book treatment in 2002, adapted by award winning writer Philip Craig Russell.   Gaiman wrote this tale during his glory days; he was so good back then it’s easy to imagine his quill sparkling with fairy dust if shaken.  Russell had previously adapted the works of Ray Bradbury and Michael Moorcock; in comics he had tackled Batman, Daredevil and Hellboy, among others, so he was well qualified for the task.

Russell handled art duties as well, and while the colouring is that standardised computer colouring that I find mostly uninspired (I mean no disrespect to the colourist, it’s the technique I dislike), the pencil work is solid. Initially I thought it competent but a little sparse, lacking the detail such a profound story required, but on subsequent readings minutiae began to emerge that adds gravitas to the main story, and almost tells a story of its own. The child’s drawings, the distances between characters, the light and dark and the shadows that lie between are there for a reason.

The structure of Murder Mysteries is a frame narrative which can be tricky to get right; anyone who’s ever tried it will understand what I mean.  The opening story introduces our narrator, a lonely male in modern day Los Angeles; he’s not a native of the city so he’s a little lost and out of his depth.


After returning from an empty sexual encounter with a woman he barely knows he takes a walk, and settles on a park bench.  This bench moment is where the first act ends and the second begins; I say that because reading is like watching a play unfold.

A much older man shares the bench and asks if our narrator wishes to hear a story, a true story...
In the tradition of Coleridge’s Ancient Mariner, the older man begins to tell a tale that he claims to be a part of, and thus he becomes the story once again.  The reader also becomes involved in both the listening and the telling; it becomes a triumvirate of cause and effect.  Few people manage to get it right but Russell makes it work beautifully, which is doubly amazing as he has such a short space of time in which to do it.  The page count is a mere 64 pages.

The old man speaks of a murder, in heaven, the first murder, which forces the angel Lucifer to task Raguel, the angel of vengeance, with unravelling the truth.  Raguel now becomes our guide, even though we have changed perspective we are still firmly within the original narrator’s story.  The frame narrative I mentioned before begins to take shape.  It’s better if I don’t reveal anything more from here on because like the title suggests, it’s a murder mystery, it would be wrong of me to take away the mystery.


It’s never explicitly revealed if the Lucifer in Murder Mysteries is the same Lucifer in Gaiman’s Sandman series (and subsequently Mike Carey’s offshoot); there are enough similarities to suggest it is but also a number of significant differences.  Lucifer is a multifaceted tragic character, not merely the evil snake in the tree; think Blake crossed with Milton theologically glued together with romanticism and you’re partway there.

Despite the beautifully stylised images of the heavenly City calling for the reader’s attention, I found Russell’s representation of the real world, the contrasting Los Angeles, to be a lot more interesting, and while both were characterised as a silent but almost sentient character in the story it was the mortal world that had the edge.  I would love for it to have been fully painted.

It’s a short work but deceptively deep; it can easily be read in one sitting so the parallels between the two stories should be easy to spot.  After the last page has tuned don’t be surprised if you’re left pondering the differences between free will and fate, regardless of your beliefs, or lack of.  Ultimately, Murder Mysteries is a compelling, complex work that gives back as much as you invest in it.  Essential reading for Gaiman fans and highly recommended for everyone else.


Note: If you want to read the original prose story it can be found in Gaiman’s Angels and Visitations  (1993) and Smoke and Mirrors (1998) anthologies.

By Dr Faustus with No comments

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